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Vorick Town
Located not far from the city is a small town where the train stops allowing people and things passage to and from Sanctum. It is a moderate sized down with a few small business and houses but not much else. It is a good place for those who dislike the loudness of the city without abandoning all modern privileges.

Subforums: Rusty Brew, Flower Haven, Harbor

27 166 Yesterday at 07:03 pm
In: Last PostSlightly Quieter Contemplation
By: Yorha No.9 Model S
Northern Lands
To the north is a large stretch of land which is somewhat difficult to traverse, continuing from the chasm surrounding the underneath of the city the land then turns steadily upward and more hilly before becoming mountain peeks and Taiga forest with only a path or two weaving through them. It is a dangerous place, but is also thought to hold many areas people have yet to explore. There is also an area where the mountains thin out just enough to hide a hidden grotto. And traveling even further north there is a thin line of beaches.

Subforums: Salutem Village, The Grotto

7 57 Jun 19 2017, 02:46 AM
In: Last PostSecond Dust
By: Mikleo
Eastern Lands
To the east is a large stretch of grasslands with a few rolling hills and patches of trees between, but a lot of open space to be explored. There are a few massive jutting rock formations here and there, and the river winds through the area and branches off. If one continues to the south-east you will find yourself coming face to face with a moderately sized desert landscape which can be somewhat dangerous if you're not careful.


Subforums: The River, The 'Sea' of Ghosts, Tower of Babylon

10 49 Yesterday at 02:05 pm
In: Last PostThat's my lullaby
By: Zira
Southern Lands
The south and south-western lands are more well known for their rise in temperature. There is also a large 'petrified forest' where the trees are turned stone, and rocky valley which then splits leading to a plateau area which hide some lava and tar pits with some smaller mountains and the desert. The other direction continues into a deeper set valley with sheer drop-offs and jutting stone which becomes hard to navigate.


Subforums: Petrified Forest, The Devil's Bones

1 2 Yesterday at 12:39 pm
In: Last Poststart your life with your h...
By: Alexander Anderson
Western Lands
To the west we have some more grasslands, but most of the western region is covered in a thick forest which is a bit difficult to navigate through. You never know what could be watching from the tree canopy, and there are many areas yet to be explored. The ground here takes all sorts of different elevations so watch your step. Continuing to the west you will find another area of grassland, town, and of course more of the winding river.


Subforums: Arcanum Tower, Forest, Caves, The Ruins

13 103 Yesterday at 01:01 pm
In: Last Postwhen angels fall with [brok...
By: Jace Wayland
Ravenwood
On the other side of the continent is a moderately sized countryside town which is far less modern than any of the others, it offers indoor plumbing but little else. It is a haven to those wishing to escape or just are not accustomed to modern life. You can get here by ship or by following the path through Avalon's wildlands, the train-station here has not yet been built.

Subforums: The Harbor, The Crow's Nest

15 186 Jun 23 2017, 01:48 PM
In: Last Postconfusing 'peace' w...
By: Malik Al-Sayf
The Coast & Ocean
Avalon is a large island continent with no other known lands nearby, and as such it is surrounded by beaches with golden or sometimes pure white sands. Of course the ocean surround Avalon seems to also stretch far beyond the horizon and there is no telling what its depths hide. The island of Necrocia is also located off the southwestern coast.

Subforums: Beneath The Waves *Event*

13 113 Yesterday at 02:45 pm
In: Last PostWashed Away
By: Ritona Reighnvhasta
 

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