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The jobs listed are merely to help give people ideas on what kind of positions are available. A character can have more than one job within reason, or none at all. This list also helps keep in mind how many we may already have of one particular position. We can also add jobs if you would like merely post your ideas below if you wish.
Ever since people began appearing in this world they've wanted to keep at the very least the city safe and under the usual laws that most agree to be fair. The ones who helped form the council are some of the people who have been here the longest, while new ones are always welcome to try and join. However they have to be adults 21+. (Positions open 7 )
*The Avalon Guard
Along with the Council, people have stepped up and tried to do their best to help protect their new home. The Sanctum guards half serving under the Council, do there best to protect the city and towns of Avalon to the best of their abilities. Their captains are some of the most tactful warriors, and everyone under their command is carefully chosen. There are five brigades currently.
*Minors Boarding Home
The Council wanted to help the now orphan children in Avalon and so built the home to help care for those minors. The home is free to any and all minors who find themselves far from home and with no guardian to care for them, effectively sheltering and feeding them. They are always accepting help.
Staff Caretaker; Izumi Curtis
*The Welcome Hall
With the threat of Templars in Avalon, Assassins through the ages are still trying to gather and keep the balance as they have for centuries. Any are welcome to join as long as they pass the test to prove themselves of being true to the creed, "Nothing is true. Everything is permitted." Which can be found in the plotter. They are determined to keep the people of Avalon free from the control of tyranny even if it means staining their blades with blood.
A corporation dedicated to making the world a better place, Rhys is actively seeking out employees to make it better and maybe even help find a way home. Atlas is for the betterment of everyone, through science, military, financials, and discovery.
A reasonably sized camp in the eastern plains having slowly built up over time has become somewhat well-known for its odd leader and strange name. The camp is surrounded by a protective log fence with large gates on either side. What started out as tents have become huts and are slowly expanding along with their farms. The 'Azure Dragons' are as self-efficient as they can possibly be, choosing to live off the land and often offer a home to those who want to do the same but can pull their weight or work with the sort of freelancer-like nature many of them have chosen.
Chance Encounters Cafe
Devil May Cry
From the sign outside, it's clear he wants people to see the place. Devil May Cry stands as an office and home for Dante Sparda, being a bade of operation for special paid hunting tasks, primarily of a demonic persuasion, as well as paranormal investigations. He is known for taking jobs no matter how much or little money is offered up and often taking even special ones provided a password is given.
Proprietor/Paranormal Investigator; Dante Sparda
Fortune's Bakery is small, but it's pastries are so tempting that it does quite a lot of business. There is a small seating area inside for customers to sit down with their food, and a display case filled with every cake you could imagine. The bakery is run by a friendly old woman, who is always looking for help in the shop.
Lone Fox Tavern
Guitarist; Rocketbilly Redcadillac
New Libra will primarily operate out of direct scrutiny of the public eye, keeping their affairs relatively secret while protecting Avalon from supernatural threats. A team of highly-skilled individuals with extraordinary abilities, their primary directive is to fend off and exterminate forces of evil.
Scientists & Researchers
The Templars seek to create a peaceful world through order. Templars hence believe that order, purpose and direction are key in the construction of a perfect world. More moderate Templars would try to influence humanity to have discipline and restraint, as well as opting for tighter and more centralized governmental control. The most fanatical Templars, however, would aim at nothing less than the total destruction of free will, and absolute control over humanity. Though this changes between each person. They are still want the artifacts as much as the Assassin's Brotherhood does. The Avalonian Rite of Templars is much more subdued compared to most of their other-world counterparts and have done their best to remain at peace for the time being.
Located to the North-West is a castle-like structure with three tall towers. The Arcanum Association is a government-approved mages guild of sorts. The structure itself was found abandoned when some of the first people arriving in Avalon made use of it. It is surrounded by an invisible magical barrier of sorts that monsters cannot enter. Within those walls are grounds for magical practice.
A fancy restaurant located in the Imptus district. The Bell is one of the fanciest places in Sanctum city, great food, and perfect atmosphere for dressing up and taking a date. Of course its also rather expensive too and depending on the night you may require a reservation to get in. So it isn't the place for everyone but is sure to please others. The building itself appears to be somewhat simple on the outside but on the in the floors are well-polished and the surroundings decorated elegantly. The service here of course is also good.
Small store that sells random odds and ends, baubles and the like. You can find a little bit of everything here.
Shopkeeper; Vivi Ornitier
Wanderers, Explorers, & Unemployed
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Siggy made by Kiya~